Part One: The Setup
A few years ago, I wrote a blog tutorial detailing how to create a minimap HUD in Construct 2. Since then I’ve changed web hosts and that blog post has been lost, and (more importantly) Construct 2 has since then added the Tilemap object, which changes everything. (Yeah, the previous post was way old.)
Anyway, it’s long overdue that I rewrite that blog post.
Let’s get started!