[Archives] Game Development Tool – Crocotile 3D First Impressions

Archives, Art, Game Development, Review

A while ago I came across a 3D Tilemapping tool that was unlike anything I had ever seen.  It’s called Crocotile 3D, and I’ve been itching to try it out for months.

Create 3d models and environments with tiles. Typically tiles are used from 2d tilemaps to construct flat scenes, but Crocotile 3d adds another dimension. 

Scene in Crocotile3D

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[Archives] Vertex Meadow First Impressions – 3D Terrain Editor in your Browser

Archives, Art, Game Development, Review

Recently I’ve been experimenting with a tool called Vertex Meadow by Ian Maclarty.  It’s a wonderful browser-based terrain editor that uses height and color maps, meaning anyone, even without 3D modeling skill, can make explorable 3D environments with relative ease.  It features an exploration mode, where you can move freely in your environment, and an edit mode, where you can paint heightmaps in black and white (lighter = higher) and view your results in real-time.  You can also edit attributes such as the height of the sky, the ambient light of the area, fog, specularity, and more.
When you’re done creating your world, you can set a title and then share it, creating a unique URL for your world.

Vertex Meadow Editor Mode