[Archives] AutoTileGen Review – Automatic Tilemap Generation for Games

Archives, Art, Game Development, Review

I’m a pixel artist and a game developer, but I hate making tilemaps.  To me, it’s just tedium – making the same image over and over with little tweaks for corners and edges.  And SO many combinations of corners and edges.
So when I heard there was a tool that would automatically create an entire tilemap from as little as just three images, I knew I had to try it.

AutoTileGen lets you create a game-ready tilemap from just three images.


All you need is a single tileable texture, a “cap and bottom” image, and a “sides” image.  If you want a background included in your tilemap, that’s a very simple forth image.  AutoTileGen then does all the tedious work for you!

[Archives] Game Development Tool First Impressions – Pickle: Pixel Art Editor

Archives, Art, Game Development, Review

While I typically work on pixel art and animations using Graphics Gale (mentioned in my Favorite Gamedev Tools post) , I like trying out new tools.  Pickle caught my eye when I saw its terrain mode – a live-updating tilemap editor that displays all possible combinations of tiles at once.  I knew I had to try it out, so I downloaded the 7-day trial and gave it a whirl!

Pickle Pixel Art Editor