[Archives] Gamedev Tools – “Paint of Persia” First Impressions

Archives, Art, Game Development, Review

Paint of Persia is an interesting pixel art rotoscoping pixel art tool I came across recently, and it looked interesting.  Animating is one of my least favorite tasks, and while I don’t particularly like rotoscoped styles, I can appreciate it.  
There are a wide variety of uses for a tool like this, ranging from simply wanting a game with a rotoscoped style, to wanting to draw over reference easier.

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Keep reading for my thoughts on Paint of Persia!

[Archives] AutoTileGen Review – Automatic Tilemap Generation for Games

Archives, Art, Game Development, Review

I’m a pixel artist and a game developer, but I hate making tilemaps.  To me, it’s just tedium – making the same image over and over with little tweaks for corners and edges.  And SO many combinations of corners and edges.
So when I heard there was a tool that would automatically create an entire tilemap from as little as just three images, I knew I had to try it.

AutoTileGen lets you create a game-ready tilemap from just three images.

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All you need is a single tileable texture, a “cap and bottom” image, and a “sides” image.  If you want a background included in your tilemap, that’s a very simple forth image.  AutoTileGen then does all the tedious work for you!

[Archives] Free Windows 10 Touchscreen App for Artists – Tablet Pro

Archives, Art, Game Development, Review

When I use my Surface Pro for art, I can’t or don’t always want to flip my keyboard out.  Maybe I don’t have room, maybe I’m drawing on my lap, or maybe I just don’t want a keyboard in the way of my screen while I draw.  This leaves me unable to use keyboard shortcuts, and while some programs (like Photoshop CC) have gesture controls for common shortcuts, most programs don’t.
I’ve been searching for a macro program, where I can program buttons on my touch screen to perform keyboard shortcuts.  After a few months of searching, I found a program called Tablet Pro that does just that, and it’s completely customizable.  Here’s my review:

Tablet Pro docked to the right of Photoshop

[Archives] Game Development Tool First Impressions – Pickle: Pixel Art Editor

Archives, Art, Game Development, Review

While I typically work on pixel art and animations using Graphics Gale (mentioned in my Favorite Gamedev Tools post) , I like trying out new tools.  Pickle caught my eye when I saw its terrain mode – a live-updating tilemap editor that displays all possible combinations of tiles at once.  I knew I had to try it out, so I downloaded the 7-day trial and gave it a whirl!

Pickle Pixel Art Editor